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Leap Motion updates its hand-tracking tech

Leap Motion co-founder David Holz at the San Francisco startup's headquarters

Leap Motion has introduced an early access beta version of its Interaction Engine, making hand-tracking for VR more sophisticated and giving developers an edge in building VR environments.

The technology intends to help users navigate VR experiences more intuitively, making it easier to grasp and pick up objects, and help with more difficult movements like stacking and throwing.

The early beta of the Interaction Engine works best with one to two-inch cubes and spheres, while game objects of other sizes and shapes may produce different results.